Applying for Senior GTM Product Manager at Arena Club
GTM / Product EST. 2009
Andrew Germer
Operator · Builder · Collector
15+ yrs growth/product 2 acquisitions 2 apps shipped

Career Stat Line

Industry experience (PWCC → Fanatics)
Apps built and shipped×2
AI-native stack and workflowsdaily
Personal collectibles sales$150K+
Favorite Set1996-97 Fleer Metal
TeamsAngels, Timbers, Rams
PCNick Van Exel, Mike Trout

A collector's-eye view of a 15-year track record — built for a company that turns careers, and cards, into collections worth keeping.

↻ tap the card to flip it

Andrew Germer

A lifelong collector who worked inside a collectibles marketplace and now builds consumer products. Operator–builder fluent in AI-native workflows, marketplace mechanics, and shipping the actual thing. Built for Arena Club.

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The Fit

Why this role, specifically

Collectibles, lived
not a tourist
  • Lifelong sports-card collector; spent part of my career inside PWCC, a collectibles marketplace later acquired by Fanatics.
  • Fluent in grading, authentication, vaulting-adjacent flows, and the pricing/demand dynamics Arena Club is built on.
Technical translator
the job's own words
  • I sit between engineering, product, and the business — turning backend capability into specs, launches, and adoption.
  • I write the spec and I can build the prototype. The translation is real, not theoretical.
Builds with AI
daily, in production
  • Ship production software end-to-end with an agentic AI workflow — Cursor, Claude Code, Codex.
  • This page is an example: an interactive artifact built to show how I think, not just tell you.
Operationalizes launches
the part that scales
  • I turn ambiguity into systems that hold up at volume — launch readiness, internal tooling, and workflows other people can run without me.
  • Built and handed off an internal ordering platform for a hospice client; first hire who scaled two startup teams past 100.
The Collection

Andrew's career, graded

GEM MT 10
PWCC Marketplace
Sr. Manager, Product & User Research · Mgr, Digital Marketing
2021 – 2023 · later acquired by Fanatics
  • Led product and user research as a standing input into the roadmap across a high-trust collectibles marketplace; findings informed product, conversion, and operational decisions.
  • Owned a $1M acquisition strategy, scaling to 100,000+ new users while optimizing CAC, LTV, ROAS.
marketplaceuser researchPLG · CRO
MINT 9
Consultant / Builder
Product & Growth · Independent
2023 – Present
  • Designed & shipped an internal ordering platform (Softr + Airtable) for Luminos Hospice — scoped, built, handed off a system staff run themselves.
  • $150K+ generated independently through sports-card marketplace operations.
internal toolingproduct strategyspan class="tag">UI/UXops
NM-MT 8
Lensabl
VP, Marketing · first hire
2018 – 2021 · acquired by Visibly
  • Built GTM from 0→1; ~150% monthly revenue growth over a sustained run on a $1.5M budget.
  • Multi-channel acquisition engine optimized for unit economics; contributed to a successful exit.
0→1DTCexit
NM-MT 8
Sightbox
Director, Marketing · first hire
2015 – 2018 · acquired by J&J Vision
  • Built the function from scratch on a $5M budget; ~250% monthly growth.
  • Hired & onboarded 20+, scaling the team past 100 during rapid growth.
scalingbrandexit
Built, Not Briefed

Products and Projects

Ticket Timeline● LIVE · SHIPPED IN 4 MONTHS

A Flutter consumer app (Supabase backend) that turns live-sports attendance into a personal collection — built solo, concept to App Store approval in four months. I made the architecture and data-model calls, integrated a sports-data API, built a multi-sport reference layer across 6 leagues, and designed a rarity-scoring and achievement system around how collectors actually think. I also designed the UI myself in Figma.

Ticket Timeline screenshot 1
Ticket Timeline screenshot 2
Ticket Timeline screenshot 3
Ticket Timeline screenshot 4
Ticket Timeline screenshot 5
Ticket Timeline screenshot 6
Ticket Timeline screenshot 7
Ticket Timeline screenshot 8
Ticket Timeline screenshot 9
Ticket Timeline screenshot 10

← scroll to see all 10 screens

Deathwishes● PRODUCTION-READY · 3 MONTHS

End-of-life & legacy-planning app (Flutter / Firebase), rebuilt from scratch — first concept to App Store approval in three months. Product & build lead (equity): designed the cloud-sync architecture, implemented AES-GCM encryption for sensitive data, shipped a redesigned onboarding flow, and scoped a B2B white-label path for hospices.

DigitalCardMarketplace.com● CLOSED 2016

An early marketplace for digital sports collectibles across the Topps and Panini ecosystems — an early bet on the physical-to-digital thesis Arena Club operates in today.

Off the Clock

Cardboard Remix

Under the name Cardboard Remix, I make handmade, one-of-one trading-card collage art — physically cutting up and reassembling real cards into new pieces. It's the same physical-to-digital remix instinct Arena Club is built on, done by hand, for love of the hobby. (Designed in the same eye I bring to product — strong in Figma & Photoshop; I designed the Ticket Timeline UI myself.)

1 / 1Cardboard Remix one-of-one piece
1 / 1Cardboard Remix one-of-one piece
1 / 1Cardboard Remix one-of-one piece
1 / 1Cardboard Remix one-of-one piece
1 / 1Cardboard Remix one-of-one piece
1 / 1Cardboard Remix one-of-one piece
1 / 1Cardboard Remix one-of-one piece
1 / 1Cardboard Remix one-of-one piece
1 / 1Cardboard Remix one-of-one piece
1 / 1Cardboard Remix one-of-one piece

← scroll to see all pieces

See the full collection on Instagram: @cardboardremix

The Toolkit

How the work gets done

build/ Flutter build/ Supabase build/ Firebase build/ REST APIs ai/ Cursor ai/ Claude Code ai/ Codex ai/ agentic workflows ship/ GitHub ship/ Linear ship/ Figma ship/ Vercel data/ SQL data/ behavioral analytics gtm/ spec writing gtm/ launch readiness gtm/ PLG · CRO · lifecycle